Version 0.1 - Public


Hello there!

I'm excited to announce the first public release of Card Combo. I'm calling it Version 0.1, but it's more like a 0.0.99.9. Still have a few more touch-ups to make, but I wanted to at least get the project out there and having all these version points was getting ridiculous. There are only a few things left to do: Add a couple sound effects on the Monsters, add a unique sound effect for the Earth element attack, and lastly, add a To Be Continued... screen after the final boss is defeated on Hard Mode.


Why a To Be Continued... ?

We (Houndfall and I) have some plans here and there for adding even more areas, bosses, and possibly even power-ups! All sorts of fun ideas for different interactions with different settings and the fiends they'll bring. Tundra Monsters that freeze cards, Volcano Eggs that hatch into Dragons, Forest Critters stealing your cards and using them against you. Also it's just dramatic and I like that.


Why release public now?

I can only speak for myself; the drive to complete this project has been steadily fading over the past couple of months. Houndfall and I started working on this in the beginning of September 2021 and hoped to have it finished by the end of that year! It is now the beginning of April 2022 and I'm creatively exhausted on this particular project to be honest. I've been setting so many other ambitions and ideas into my notes, just waiting to get Card Combo finished first. I know Houndfall has been doing so as well. I'm hoping publishing it as public will get some amount of attention and reinvigorate my interest in developing more.

Files

card-combo-win.zip 36 MB
Version 0.1 Apr 06, 2022
card-combo-linux.zip 37 MB
Version 0.1 Apr 06, 2022
CardCombo_MacOS.dmg.zip 49 MB
Version 0.1 Apr 06, 2022
CardCombo_Android.apk 44 MB
Version 0.1 Apr 06, 2022

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